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Apr 16 2007, 7:24 AM EDT (current) GwynethLlewelyn 2453 words added, 3150 words deleted
Apr 16 2007, 7:18 AM EDT GwynethLlewelyn 11 words added

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Sadly, this seems not to respect standard MediaWiki notation... ahAshcroft well.Burnham<span style="color:Black;"><b>Ashcroft Burnham</b>:: Do take a seat, everybody: meeting's about to start :-)</span><br />:-)
<span style="color:Maroon;"><b>Piet
Piet Garfield</b>:Garfield: Iam from The Netherlands</span><br />Netherlands
<span style="color:Olive;"><b>Lem Skall</b>:
Lem Baluchistan</span><brSkall: />Baluchistan
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Please note, this
meeting is being recorded and a transcript published, so, if you don't
want what you say to be made public, don't say anything :-)</span><br />:-)
<span style="color:Navy;"><b>Eyesov Argus</b>:
Eyesov Germany</span><brArgus: />Germany
<span style="color:Red;"><b>push
push restrict</b>:restrict: Automatic avatar position locker active.</span><br />active.
<span style="color:Fuchsia;"><b>Ralph
Ralph Radius</b>:Radius: The US.</span><br />US.
<span style="color:Lime;"><b>Auction
Auction Hammerer</b>:Hammerer: I am from the US too, this is such a wonderful place to collaborate</span><br />collaborate
<span style="color:Purple;"><b>Elspeth
Elspeth Guyot</b>:Guyot: England here.</span><br />here.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Michel will be chairing the meeting :-)</span><br />:-)
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Ashcroft Burnham</i></span><br />Burnham
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Hello everyone and welcome to the Second Plenary Meeting of the Local Government Study Group The benefits of local governance</span><br />governance
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: I'm glad to see you all here and i'd like to thank Angel Fluffy for arranging this facility</span><br />facility
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: You're most welcome :)</span><br />:)
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: My name is Michel Manen and I am a member of the Represenative Assembly of the Confederation od Democratic Citizens</span><br />Citizens
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: I am also the LGSG Pulicity officer and will be chairing todays meeting</span><br />meeting
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: You fill find todays documents in the flipchart prepared here</span><br />here
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: including the Agenda for discussion</span><br />discussion
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Elspeth Guyot</i></span><br />Guyot
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Dnali Anabuki</i></span><br />Anabuki
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Elspeth Guyot</i></span><br />Guyot
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Dnali Anabuki</i></span><br />Anabuki
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: To ensure that the
meeting is progressed expeditiously, and that everyone gets a fair say,
after initial introduction, AShcrfft will introduce each topic,</span><br />topic,
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Dnali Anabuk</i></span><br />Anabuk
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: then a chair appointed
for the meeting will select from those who indicate via IM that they
wish to talk to either make a brief additional statement</span><br />statement
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Rose Springvale</i></span><br />Springvale
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: the chair will set the
time to ensure that all have a fair say), or ask a question to either
the original speaker or a person who has made a subsequent statement,
or some combiation of the two, whereupon that person will have a
specific time in which to answer.</span><br />answer.
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Rose Springvale</i></span><br />Springvale
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Without further ado i will yield to the Founder of the LGSG, Ashcroft Burnham.</span><br />Burnham.
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Angel Fluffy</i></span><br />Fluffy
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Angel Fluffy</i></span><br />Fluffy
<span style="color:Aqua;"><b>Michel Manen</b>:
Michel AShcrfot?</span><brManen: />AShcrfot?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Thank you very much, Michel :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Hmm, interesting rotating poseball thing here...</span><br />here...
<span style="color:Black;"><i>Ashcroft
Ashcroft Burnham has indicated consent to be recorded.</i></span><br />recorded.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Thank you all very much for coming along, everybody.</span><br />everybody.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: This meeting is for discussing the benefits of local government in SecondLife.</span><br />SecondLife.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: There will be
another meeting in a few weeks' time to discuss the tools in detail,
so, if you have any good ideas about the tools themselves, hold your
thoughts: they'll be most welcome then.</span><br />then.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Before we start...</span><br />start...
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: ...I'd like to say a word of thanks to those people who've helped to organise this event and make it possible.</span><br />possible.
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Dnali Anabuki</i></span><br />Anabuki
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Dnali Anabuki</i></span><br />Anabuki
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: First of all, thank you to Angel Fluffy down there...</span><br />there...
<span style="color:Green;"><b>Mark
Mark Lock</b>:Lock: good evening all</span><br />all
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: ...for putting me in touch with the person who set up the venue, and for organising security.</span><br />security.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Second of all, thanks to Haden Divisadero for loaning the LGSG part of his exclusive low-lag private island...</span><br />island...
<span style="color:Green;"><b>Mark
Mark Lock</b>:Lock: hi Intl</span><br />Intl
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Hello IntLibber</span><br />IntLibber
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: have a seat</span><br />seat
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: ...and, even more, for setting up this wonderful conference venue.</span><br />venue.
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: Hey folks</span><br />folks
<span style="color:Green;"><b>Mark
Mark Lock</b>:Lock: glad to see you here</span><br />here
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Not only that, he did it in the sapce of about two days - from scratch!</span><br />scratch!
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: So, if anybody's looking for a superlative events organiser in SecondLife, look no further than Haden Divisadero.</span><br />Divisadero.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: He really is very talented - and extremely efficient!</span><br />efficient!
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: A transcript of this meeting should be available afterwards...</span><br />afterwards...
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Now, we will shortly be moving onto the topics, so I'll hand you back to Michel for a second.</span><br />second.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: All those who speak are
asked to touch the black box under the speaker ball, in otder to obtain
a full transcript of the meeting</span><br />meeting
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Ralph Radius</i></span><br />Radius
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Ralph Radius</i></span><br />Radius
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Ad now ASh, please
intorduce the topic of the chair will set the time to ensure that all
have a fair say), or ask a question to either the original speaker or a
person who has made a subsequent statement, or some combiation of the
two, whereupon that person will have a specific time in which to answer.</span><br />answer.
<span style="color:Aqua;"><b>Michel Manen</b>: sorry</span><br />
<spanMichel style="color:Black;"><b>AshcroftManen: Burnham</b>:sorry

Ashcroft LOL!</span><brBurnham: />LOL!
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Kuan Yiyuan</i></span><br />Yiyuan
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: and now ash please introduce item nr. 3</span><br />3
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Auction Hammerer</i></span><br />Hammerer
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Auction Hammerer</i></span><br />Hammerer
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: As Michel said, this meeting will be divided into a number of sections for each item on the agenda.</span><br />agenda.
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Piet Garfield</i></span><br />Garfield
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Piet Garfield</i></span><br />Garfield
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Kim Chihuly</i></span><br />Chihuly
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Rose Springvale</i></span><br />Springvale
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Spiritof Saintlouis</i></span><br />Saintlouis
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Justice Soothsayer</i></span><br />Soothsayer
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: More detail about
each of those items can be found inside the flipchart: the other
notecard alongside the agenda (no. 1), "Benefits of local governments
in virtual worlds", gives details on each of the topics.</span><br />topics.
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Spiritof Saintlouis</i></span><br />Saintlouis
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Justice Soothsayer</i></span><br />Soothsayer
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Kim Chihuly</i></span><br />Chihuly
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: I will only give a short introduction to each topic so that most of the time can be dedicated to questions and comments.</span><br />comments.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Starting with the first substantive item, the benefits of specifically local government.</span><br />government.
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Eyesov Argus</i></span><br />Argus
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Ultimately, the
most pertinent question with respect to government, which inherently is
an institution that exercises power over others to some extent, who
should get to decide who is in positions of authority in the
government, and what sort of government to have?</span><br />have?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: All four million
or so SecondLifers are never going to agree on how to organise their
governments, let alone *who* should be doing the governing.</span><br />governing.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: So, for any system
of government to work in SecondLife, it has to be a system that is not
a single, universal sysetm for all of SecondLife, but a localised,
opt-in system, where the powers of government are only those that the
citizens of government choose, by becoming citizens, to give it.</span><br />it.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Welcome newcomers - do take an agenda from the flipchart :-)</span><br />:-)
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Sabine Stonebender</i></span><br />Stonebender
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Sabine Stonebender</i></span><br />Stonebender
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: A local, rather
than universal system, will have the advantage that the amount that a
government controls is subject to the ultimate form of democracy:
market forces.</span><br />forces.
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Sunray Susenko</i></span><br />Susenko
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Sunray Susenko</i></span><br />Susenko
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Which systems work
the best will be weeded out by trial and error, and which people are
most suited to govern will be determined by seeing in practice just how
well they do govern.</span><br />govern.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Those who like one sort of government can live under that sort, and those who like other sorts can live under that.</span><br />that.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Hopefully, in time, a whole range of different sorts of governments will emerge to suit many differnet sorts of purposes.</span><br />purposes.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: That diversity and
variety alone is a potentially worthwhile addition to SecondLife, but
that topic Is hall reserve for "social experimentaiton and publicity"
at the end.</span><br />end.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: One final clarification:</span><br />clarification:
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: the choice, if the
tools that I have devised, or something very similar to them, are
adopted, will not just be between one sort of government and another -</span><br />-
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: it will also be between government or no government at all.</span><br />all.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Those who are
sceptical of the worth of governments in SecondLife, or those who just
prefer anarchy, will be catered for just as much as those of us who
want to see a world in which legislative institutions resolve disputes
prospectively and judicial institutions resolve disputes retrospectively.</span><br />
<span style="color:Black;"><b>Ashcroftretrospectively.

Ashcroft Burnham</b>:Burnham: Choice is the cornerstone of locality: without choice, government could never work effectively in a virtual world.</span><br />world.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Thank you all for
listening on this topic: more details are available in the notecard on
the flipchart. I'll had back to Michel, who will field comments. Those
making comments or asking questions should, when they have been
selected to speak by Michel, come and stand up here so that we all know
who has the floor.</span><br />floor.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Over to you, Michel :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft Burnham</b>:
Ashcroft BRB</span><brBurnham: />BRB
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: The floor is now open to comments</span><br />comments
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Sngac Carter</i></span><br />Carter
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: I'd like to comment</span><br />comment
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: please let me know if you ant to adress this issue</span><br />issue
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: you have the floor</span><br />floor
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: please touch the black box</span><br />box
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Sngac Carter</i></span><br />Carter
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: I must say that
what Ashcroft has presented fits my most cherished wishes for the
proper means and role of government in real life. His concept is
excellent in construction.</span><br />construction.
<span style="color:Silver;"><i>Stephane
Stephane Deschanel has indicated consent to be recorded.</i></span><br />recorded.
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: and I think it
can certainly work as a very good model for us here as well, and
provided some important issues are addressed, I'm prepared to endorse it.</span><br />
<span style="color:Blue;"><b>IntLibberit.

IntLibber Brautigan</b>:Brautigan: my two issues are thus</span><br />thus
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: 1) griefing and
security: the one almost universally acknowledged role of government is
to protect its citizens from enemies without and within</span><br />within
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: yet LL does not give us the tools to effectively do that</span><br />that
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: SL is wide open to abuse by griefers, cyberterrorists, and hate criminals</span><br />criminals
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: as well as fraudsters, etc</span><br />etc
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: LL refuses to take the steps necessary to close these loopholes, and ignores our pleas for change</span><br />change
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: if we take action into our own hands, we run the risk of being banned ourselves</span><br />ourselves
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: our core rights of self defense are therefore nonexistent in SL</span><br />SL
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: until and unless the issue of security is addressed, then the core reason for government in SL has no foundation</span><br />foundation
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: issue 2</span><br />2
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: 2 minutes intlibber please</span><br />please
<span style="color:Yellow;"><b>Tasrill
Tasrill Sieyes</b>:Sieyes: The question is how
much goverment can be build even if the proper tools are given when the
foundation that the goverment is build on is made of sand.</span><br />sand.
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: without any
basis for the core reason for government, then, what is the purpose of
having government here? since we cannot protect against real criminals,
is it instead to engage in collective action against property owners?</span><br />owners?
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Are there any comments on Inlibber's remarks?</span><br />remarks?
<span style="color:#00CC00;"><b>Joseph
Joseph Grumiaux</b>:Grumiaux: nope, just got here</span><br />here
<span style="color:#3300CC;"><b>Smoke
Smoke Wijaya</b>:Wijaya: yes, what about the core issue of government is security of existence and self rule</span><br />rule
<span style="color:#3300CC;"><b>Smoke
Smoke Wijaya</b>:Wijaya: instead of defence</span><br />defence
<span style="color:Aqua;"><b>Michel Manen</b>:
Michel Intiller?</span><brManen: />Intiller?
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: you want to reply?</span><br />reply?
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: or Ash?</span><br />Ash?
<span style="color:Blue;"><b>IntLibber Brautigan</b>:
IntLibber yes</span><brBrautigan: />yes
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: security of existence is meaningless when your sims are crashed and buildings are being deleted, or pummeled with hate crimes</span><br />crimes
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: I'll let IntLibber reply to Smoke first :-)</span><br />:-)
<span style="color:#3300CC;"><b>Smoke
Smoke Wijaya</b>:Wijaya: fair enough</span><br />enough
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: but how would you balance the two Intibber?</span><br />Intibber?
<span style="color:Fuchsia;"><b>Ralph
Ralph Radius</b>:Radius: IntLibber, Are you saying we need a police force with the legal power to stop griefers?</span><br />griefers?
<span style="color:#00CC00;"><b>Joseph
Joseph Grumiaux</b>:Grumiaux: huh, is that not LL job?</span><br />job?
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: and they are developing a new client that combines aspects of libsl to give them unparalleled power to destroy</span><br />destroy
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Ash do you want to comment on this and conlude this topic to mve to the neext one?</span><br />one?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Thank you very much IntLibber for your comments :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Security is indeed an important issue: so important, in fact, that it has its own agenda item :-)</span><br />:-)
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Robin Lobo</i></span><br />Lobo
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Robin Lobo</i></span><br />Lobo
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: I daresay that there is more tha LL could do to address security issues.</span><br />issues.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: IntLibber, perhaps
you could form your own "Security Study Group" to get together security
tools ideas and persuade LL to adopt them in the same way as the LGSG
does with governance tools?</span><br />tools?
<span style="color:Blue;"><b>IntLibber Brautigan</b>:
IntLibber sure</span><brBrautigan: />sure
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: One thing that I don't agree with, however, is that local government is pointless until LL improves its security.</span><br />security.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: I daresay, IntLibber paints perhaps too bleak a picture of the security situation in SecondLife.</span><br />SecondLife.
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: I'm on the front lines daily</span><br />daily
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: There are griefers
who can exploit the system, but those who use ToS-breaking clients or
those who crash sims will always need to be dealt with by LL, not local governments.</span><br />
<span style="color:Black;"><b>Ashcroftgovernments.

Ashcroft Burnham</b>:Burnham: Ahh, then you are in the position of always seeing the worst of it :-)</span><br />:-)
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: We could all coordinate
our actions of course. I know others, such as Angl Fluffy, re also very
much interesed in this topic. Angel maybe you will want to say a few words?</span><br />
<span style="color:Gray;"><i>Angelwords?

Angel Fluffy thinks...</i></span><br />thinks...
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: However, just as
there are many worthwhile things to do in SecondLife before LL improves
its security, so is local government possible as things are now: the
existing security measures of banishment, for example, with the added
posibility of penal measures for citizens is enough to be worthwhile,
if not necessarily perfect. But remember: real governments aren't
perfect, either: people get away with crime in real life all the time.
That doesn't mean that it's not worth having a government and a police
force and a criminal justice system.</span><br />system.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Over to Angel :-)</span><br />:-)
<span style="color:Yellow;"><b>Tasrill
Tasrill Sieyes</b>:Sieyes: What is griefing?
Some people call my avtars griefing, while others say hate speach is
greifing. Do we have the right not to be offended? That quesion makes
the powers needed very vague.</span><br />vague.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: One moment Tasrill Angel is adding acomment then we wil get to your question</span><br />question
<span style="color:Yellow;"><b>Tasrill
Tasrill Sieyes</b>:Sieyes: *nods* sorry first time here</span><br />here
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: Greater flexibility
with regard to permissions (e.g. the ability to turn build off only for
non-verified users) and greater informational (e.g. ban data) sharing
tools would be good also.</span><br />also.
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: In short... the current
way security is done in SL is not working and while there may be
borderline cases which might or might not be griefing, there are also
clear cut cases which are not being adequately dealt with.</span><br />with.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: I think that we have another candidate for founding the Security Study Group ;-)</span><br />;-)
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: My point is simple :
local government requires some way of enforcing rules - one that cannot
be bypassed simply by creating alts.</span><br />alts.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: One intersting topic is that of the benefits of local versus universal government. Anyone has any comments on this?</span><br />this?
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: I endorse it</span><br />it
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Incidentally, Angel, much of what you say is addressed by a later topic, that of identity verification :-)</span><br />:-)
<span style="color:Gray;"><i>Angel
Angel Fluffy already has a long-standing
large group for security-related topics. It is called 'Proactive
Security' and it is comprised of estate admins and the owners/managers
of popular places in SL, as well as developers that make things like
BanLink and the weaponscanner item. :)</i></span><br />:)

<span style="color:Fuchsia;"><b>Ralph
Ralph Radius</b>:Radius: I don't think that
security can be seperated from government. It ultimatly has to be
controled by government in a peacefull society.</span><br />society.
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: unfortunately Ashcroft
I do not agree with this - fundamentally I think that identity
verification won't work for public club security because people will
prefer environments where they don't have to register for an ID service
for entry... and so we need some sort of ban that works even on totally
unverified users, like for example, an IP-based ban.</span><br />ban.
<span style="color:#660000;"><b>Madeleine
Madeleine Fitzgerald</b>:Fitzgerald: Passing comment: Encoded (therefore secret) IP addresses in every AV's profile.</span><br />profile.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: madeleine do you want to stand up and elaborate?</span><br />elaborate?
<span style="color:#660000;"><b>Madeleine
Madeleine Fitzgerald</b>:Fitzgerald: Not really. ANyone can contact me for that idea.</span><br />idea.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: great. Any other comments on this agenda item?</span><br />item?
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: since none ash please conclude and move to the next item</span><br />item
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Thank you all, and some very interesting comments on security.</span><br />security.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: There are some
interesting ideas out there, and Angel/Madeline's idea of IP banning is
a very useful possible solution to add to the armoury.</span><br />armoury.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Which brings us all on to...</span><br />to...
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: ....agenda item no. 4 :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Now, of course, we've covered some of this already by now.</span><br />now.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: However, it seems that this is a burning issue for many.</span><br />many.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: IntLibber and
Angel point out the need for better security tools, and that's
certainly something quite independent worth lobbying LL for.</span><br />for.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: If there are going
to be serious security tools, it would be far better if there were also
seriously fair means of implimenting them.</span><br />them.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Indeed, for all
but hardened client-hacking griefers, the existing security tools of
banishment, etc. can be quite harsh in itself: there are reported cases
of banishment powers being misused, both at local level, and even at LL level.</span><br />
<span style="color:Black;"><b>Ashcroftlevel.

Ashcroft Burnham</b>:Burnham: The reality is
that Linden Lab doesn't have the resources to investigate every report
of griefing properly, and give every alleged griefer a fair chance to
defend her or himself.</span><br />himself.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: That is precisely
what is needed if punishments severe enough to be effective are ever
available, which, in large measure, they already are.</span><br />are.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: The local
government tools that I have proposed also include further possible
penal powers of forfeiture of liquid escrows (effectively, a
software-enforced fine), and forfeityre of land held within the
jurisdiction of the government.</span><br />government.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: The potential severity of those punishments underlines the need for locality and choice, as in item no. 3.</span><br />3.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: It also higlights
the need for tools that are flexible enough to allow truly
sophisticated government design, to allow for, for example, proper
separation of the powers, so that independent judiciaries can be developed.</span><br />
<span style="color:Black;"><b>Ashcroftdeveloped.

Ashcroft Burnham</b>:Burnham: Again, as with
previous agenda items, more detailsd thoughts on this topic can be
found in the "benefits of local governments..." document in the big flipchart.</span><br />
<span style="color:Black;"><b>Ashcroftflipchart.

Ashcroft Burnham</b>:Burnham: In conclusion on
this topic, proper governments, with the possibility of having proper
judicial systems, are the best way of ensuring that instances of
alleged griefing are dealt with fairly.</span><br />fairly.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Thakn you.</span><br />you.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Thank you Ashcroft. Comments or questions from the floor?</span><br />floor?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Over to Michel again :-)</span><br />:-)
<span style="color:Purple;"><b>Elspeth
Elspeth Guyot</b>:Guyot: Michel I have a comment</span><br />comment
<span style="color:Aqua;"><b>Michel Manen</b>:
Michel Eslpeth?</span><brManen: />Eslpeth?
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: plese stand up</span><br />up
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: and touch the black vbox</span><br />vbox
<span style="color:Purple;"><i>Elspeth
Elspeth Guyot has indicated consent to be recorded.</i></span><br />recorded.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Well one of our aims</span><br />aims
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: is to work together with LL</span><br />LL
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: to influence their thoughts and decision making</span><br />making
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: on exactly such issues</span><br />issues
<span style="color:Aqua;"><b>Michel Manen</b>:
Michel Ash?</span><brManen: />Ash?
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: any comments?</span><br />comments?
<span style="color:Blue;"><b>IntLibber Brautigan</b>:
IntLibber yes</span><brBrautigan: />yes
<span style="color:Blue;"><i>IntLibber
IntLibber Brautigan has indicated consent to be recorded.</i></span><br />recorded.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: intllibber please</span><br />please
<span style="color:Blue;"><b>IntLibber Brautigan</b>: ack</span><br />
<spanIntLibber style="color:Blue;"><b>IntLibberBrautigan: Brautigan</b>:ack

IntLibber okay</span><brBrautigan: />okay
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: firstly LL does have tools available at this time, they are encoded, at least off the mainland, in the estate functions system</span><br />system
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: estates are essentially nations</span><br />nations
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: their owners have allodial title to the land</span><br />land
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: they collect "property taxes" in the form of tier</span><br />tier
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: There are a LOT
of estate level functions which IMHO should be scriptable via a subset
of lsl that only works for objects owned by estate owners and estate managers</span><br />
<span style="color:Blue;"><b>IntLibbermanagers

IntLibber Brautigan</b>:Brautigan: this proposed
subset will empower us locally to a great extent, but estate powers are
limited and do need some features added ore xpanded</span><br />xpanded
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: for instance, the ban list max size is 300</span><br />300
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: since the patriotic nigras declared war on my estate, we have maxed that list out already, and we are only 3 months old</span><br />old
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Thank you Intlibber . Elspeth you wanted to add something? We didnt hear you i think as you were out of range.</span><br />range.
<span style="color:Purple;"><b>Elspeth
Elspeth Guyot</b>:Guyot: Thank you.</span><br />you.
<span style="color:Purple;"><b>Elspeth
Elspeth Guyot</b>:Guyot: Well I have a
question. Linden are taking on more in-world representatives, in US and
international. Is there a way these people could be linked with the
regional governments or be helpful for example for enforcement of
anti-griefing measures? Acting in effect as GMs?</span><br />GMs?
<span style="color:Purple;"><b>Elspeth
Elspeth Guyot</b>:Guyot: I don't think this showed up before?</span><br />before?
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Ash can you comment and conclude please?</span><br />please?
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: There are exactly three Lindens currently online right now.</span><br />now.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Thank you Michel :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: To start with
Elspeth, the important part about agenda item no. 3 was that users
themselves, rather than the Lindens, would deal with local government
functions: the aim of that was to ensure that local government is based
on market forces and choice.</span><br />choice.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: However, there'll
always be some functions, such as dealing with those who cause problems
on Linden-owned land, or those who create sim-crashing objects, etc.,
that Lindens will need to deal with.</span><br />with.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: As for IntLibber's
suggestion of increasing ban list sizes, I couldn't agree more.
IntLibber, you'll have to come to the next meeting, which will be all
about the tools :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Now, onto agenda item no. 5...</span><br />5...
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Thank you Aash, Please introduce the next agenda itam</span><br />itam
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Contract enforcement, IP and commerce.</span><br />commerce.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: As with all the
previous agenda items, the more detailed explanation is available in
the flipchart: just click for the "benefits of virutal government..." notecard.</span><br />
<span style="color:Black;"><b>Ashcroftnotecard.

Ashcroft Burnham</b>:Burnham: However, the short
version is that local governments, using their powers of enforcement
can, if they have proper judicial systems in place, use the powers of
enforcement not only to deal with common griefers, but also to enforce contracts.</span><br />
<span style="color:Black;"><b>Ashcroftcontracts.

Ashcroft Burnham</b>:Burnham: The importance to commerce of enforcable contracts can hardly be underestimated.</span><br />underestimated.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: It is often said,
for example, that the British empire was so successful economically
partly because of its stable, efficient contract law, developed by the
common law in the 19th century.</span><br />century.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Millions of US$ are transacted in SecondLife every day.</span><br />day.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Successful
commerce is possible here without enforcable contracts largely because
of computer-code enforced transaction requirements: some kinds of
simple transaction (pay money, get object) cannot be defrauded easily.</span><br />easily.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: The whole of the SecondLife economy is built on ultra-simple buy/sell transactions.</span><br />transactions.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: With enforcable
contracts, much more sophisticated transactions become possible without
the trouble and expense of entering into (and possibliy litigating in
real-world courts over) contracts made using real-life identities.</span><br />identities.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Just imagine the
possibilities for commerce if SecondLife had its own internal, fair,
just and predictable means of enforcing contracts.</span><br />contracts.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Yes ASh can you elaborate on the issue of real world versus in world jurisdication?</span><br />jurisdication?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: And just imagine
also the greater efficiency of using the in-built enforcement
mechanisms, and one or more in-world justice systems for enforcing IP rights.</span><br />
<span style="color:Black;"><b>Ashcroftrights.

Ashcroft Burnham</b>:Burnham: Yes, certainly :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: If A makes a contract in world with B, and B breaks that contract, what can A do?</span><br />do?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: As things stand
now, A would have to find B's real identity, find B's local court, find
(and pay) a lawyer local to B to bring an action in B's local court,
possibly travel thousands of miles to attend a court hearing in a
foreign country, and hope that the court thinks that a contract made in
what it would proably consider a big computer game is serious enough to
be enforcable.</span><br />enforcable.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: That means that only contracts with huge values in the first life are ever likely to be enforced that way.</span><br />way.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Now, imagine if there were in-world governments.</span><br />governments.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: A makes a contract with B.</span><br />B.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: B breaks the contract.</span><br />contract.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: A brings an action against B, using B's avatar name, in an in-world court.</span><br />court.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: The court orders B to pay damages.</span><br />damages.
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 0. Benefits meeting agenda to Davidorban Agnon</i></span><br />Agnon
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: If B doesn't, B is banned from his own land, or has money deducted from her or his Linden Dollar account.</span><br />account.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Far simpler, cheaper and more effective :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: And over to Michel to feild comments and/or questions.</span><br />questions.
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: If I may comment</span><br />comment
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Indeed. Any comments or views on this important issue?</span><br />issue?
<span style="color:Black;"><b>Ashcroft Burnham</b>: /afl</span><br />
<spanAshcroft style="color:Black;"><b>AshcroftBurnham: Burnham</b>:/afl

Ashcroft BRB</span><brBurnham: />BRB
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: one moment intlibber</span><br />intlibber
<span style="color:Blue;"><b>IntLibber Brautigan</b>:
IntLibber ok</span><brBrautigan: />ok
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: any one else?</span><br />else?
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: since none please go ahead intliber</span><br />intliber
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: okay well this is a very important issue, but one that has been addressed elsewhere in the literary foundations of SL</span><br />SL
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: as many are aware, much of the ideas of SL came from Neal Stephenson's novel Snow Crash</span><br />Crash
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: That depicted a very anarchical world</span><br />world
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: post-federal in type</span><br />type
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: The Diamond Age</span><br />Age
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: developed a very anarcho capitalist solution for justice without government</span><br />government
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: these ideas were formed first by David Friedman in his ancap manifesto The Machinery of Freedom</span><br />Freedom
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: in which market
based judiciaries enforced contracts under common law without the need
for the corruptible insturmentalities of government</span><br />government
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: the markets can decide who is the greater justice giver</span><br />giver
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: our ratings systems allow for those who are most positively rated to accrue the greatest credibility</span><br />credibility
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: also the novel Diamond Age depicted a future extension of Common Law called the Common Economic Protocols</span><br />Protocols
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: those protocols have been fleshed out and are available online</span><br />online
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Thank you Intillber for your insights.</span><br />insights.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: We have the pleasure of
havign with us today David Orban, a Real life Expert on 2L and frequent
lecturer around the world. David you wish to say a few words?</span><br />words?
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: I have encoded theminto my own covenant</span><br />covenant
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: david please touch the black box recorder</span><br />recorder
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: Thanks for the floor Michel.</span><br />Michel.
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: I reached the discussion late</span><br />late
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: the recorder david please?</span><br />please?
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: please fogive me if some of what I say</span><br />say
<span style="color:#66CCCC;"><b>Davidorban Agnon</b>:
Davidorban (touching...)</span><brAgnon: />(touching...)
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: has been covered already</span><br />already
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: (Michel, am I recording ok?)</span><br />ok?)
<span style="color:Aqua;"><b>Michel Manen</b>:
Michel yes</span><brManen: />yes
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: I want to refer to the relationship of contracts to the chain of trust in IP</span><br />IP
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: Many of the transactions in SL are relative to the transfer of digital goods</span><br />goods
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: Currently the service value of the creation of the good</span><br />good
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: is often incorporated by the sale value of the good</span><br />good
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: as the entire Sl world is going to move towards an open source model</span><br />model
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: in the server level as well</span><br />well
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: the currently accepted</span><br />accepted
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: and uncontested</span><br />uncontested
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: DRM-based chain of trust is going to be</span><br />be
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: easily and universally broken</span><br />broken
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: Basically what now is the dependable system of CMT rights</span><br />rights
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: (Copy Modify Transfer)</span><br />Transfer)
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: is going to be universally broken, or breakable.</span><br />breakable.
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: This is as much of an issue for small transactions as for large ones.</span><br />ones.
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: It heightens the urgency for what Ashcroft has expressed</span><br />expressed
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: THank you David</span><br />David
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Ash any comments?</span><br />comments?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Indeed, thank you IntLibber and David for your comments :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Dealing with them both backwards, firstly David's...</span><br />David's...
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: As to IntLibber's
remarks, one of the exciting things about the local government system
that I have proposed is its configurability, and consequent possibility
for experimentation.</span><br />experimentation.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: A judiciary-only
government as IntLibber described could indeed be tried out (or, even,
a whole series of them), and battle it out for popularity alongside
more conventional legislature-executive-judiciary models.</span><br />models.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Thank you Ash. And now Ash please introduce the next agenda item.</span><br />item.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Thank you, Michel :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Agenda item no. 6 is...</span><br />is...
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: ...land :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Land has all sorts
of relationships to local government, some of which are more
appropriate for exploration when we look at the tools in more detail in
the next meeting.</span><br />meeting.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: (Newcomers should
note that a fuller verison of what I'm talking about is available by
getting the second notecard by clicking on the flipchart).</span><br />flipchart).
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: However, one aspect that is suitable for discussion here is what I call land enforcement.</span><br />enforcement.
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Davidorban Agnon</i></span><br />Agnon
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: That is, using government to prevent highly undesirable and problematic uses of land.</span><br />land.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: I'll give one or two examples.</span><br />examples.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Many people in SecondLife complain about what they call "sign extortion".</span><br />extortion".
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: That is where an
owner of a small plot of land next to larger, more valuable plots
erects on that land a large, unsightly and often rotating sign, that is
a substantial blight to the surrounding land, with the specific
intention of selling that tiny plot of land at a grossly inflated price
to the neighbouring landowners, intent on getting rid of the annoyance.</span><br />annoyance.
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Davidorban Agnon</i></span><br />Agnon
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Another is
resource over-usage: on the mainland, where agent limits are low, a
problem that has often occurred is where the owner of a smallish part
of a sim opens on it an attraction so popular (casinos with camping
chairs are a common example) that the sim is so often full that the
rest of it is unusable for most of the time.</span><br />time.
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Smoke Wijaya</i></span><br />Wijaya
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: If the landowners
in question were all citizens of the same government (or the offending
landowner was a citizen of a government that enforced rules prohibiting
that sort of thing, even at the request of non-citizens), then the
enforcement mechanisms of government could be used to prevent such bad practice.</span><br />
<span style="color:Black;"><b>Ashcroftpractice.

Ashcroft Burnham</b>:Burnham: The obvious question is: what motivation would those intent on doing wrong have to join such governments?</span><br />governments?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Firstly,
governments will be able to be configured (if my proposals are adopted)
such that, once land is in their jurisdiction, it cannot thereafter be
seceded from them without their consent.</span><br />consent.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Secondly, land in
a sim in which all land is controlled by either a single government, or
a set of governemnts on good terms with each other, and all
more-or-less prohibinting land misuse will be more valuable than land
not under such controls because people would buy it knowing that they
would be free from such misuse.</span><br />misuse.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: So, people would
have an incentive to make sure that, over time, land becomes under the
jurisdiciton of governments by, for example, buying a large amount of
land in a sim, putting it under the control of governments, and then
selling it on.</span><br />on.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: That way, over time, market forces would help to put land in a posiiton where governments can effectively prevent abuse.</span><br />abuse.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Oops... misfly :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Market forces would determine also how much land is government controlled: after all, some people will still like anarchy :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Now, over to Michel again for comments from the floor...</span><br />floor...
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: I can comment</span><br />comment
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Thank yo ASh. Comments from the floor?</span><br />floor?
<span style="color:Aqua;"><b>Michel Manen</b>:
Michel Intlibber?</span><brManen: />Intlibber?
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: I have a comment as well.</span><br />well.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: then David</span><br />David
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: go ahead intibber</span><br />intibber
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: okay I can share my experience in my estate here</span><br />here
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: firstly, estates hold allode, ergo they have eminent domain power</span><br />power
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: they also have covenants</span><br />covenants
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: in my estate, we don't discriminate against uses</span><br />uses
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: but we do treat lag as pollution</span><br />pollution
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: we audit land holders for the amount of lag they produce</span><br />produce
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: limit it based on land area they hold in the sim</span><br />sim
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: if someone refuses to comply with their limits, they have to buy more land, or else get their laggy items returned to them</span><br />them
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: if they persist in deploying those laggy items again</span><br />again
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: they are warned they will lose their land or be fined x lindens per day</span><br />day
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: if they refuse to pay a fine, they lose their land</span><br />land
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: usually they either comply or they put their land up for sale</span><br />sale
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: with regard to
signage, we require admin approval for large signs that are not
attached to buildings and don't relate to their property function</span><br />function
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: THank you intlibber. DAvid please take the floor</span><br />floor
<span style="color:#66CCCC;"><b>Davidorban Agnon</b>:
Davidorban Ok</span><brAgnon: />Ok
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: Hi Ash!</span><br />Ash!
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: My remarks, questions regard</span><br />regard
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: the speed of implementation, and diffusion of a given set of parameters</span><br />parameters
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: in the local government rules and regulations</span><br />regulations
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: as concerns land use</span><br />use
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: these have to adapt to changing conditions</span><br />conditions
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: (I mentioned open source before</span><br />before
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: which will radically change the economics of land ownership)</span><br />ownership)
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: for example the adoption in the future of direct teleport</span><br />teleport
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: will do away with the slightly antiquated metaphor</span><br />metaphor
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: of euclidean geometry and map based navigation in-world.</span><br />in-world.
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: So back to the question:</span><br />question:
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: have you planned cross-parameter-set incentives</span><br />incentives
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: to accelerate the adoption of best practices</span><br />practices
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: and keep the evolution of the parameter sets</span><br />sets
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: in par with the way the whole world evolves?</span><br />evolves?
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Thank you David for sharing your perspective. Any more comments or questions on this issue?</span><br />issue?
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Thank you. As you can see all issues we have discussed today are very important for the future of 2L.</span><br />2L.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: So are the next five:
7. Group organisation and asset sharing; 8. Self-regulation and
external regulation; 9. Social experimentation and publicity; 10.
Identity verification; 11. Any other benefits of local governance.</span><br />governance.
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: I would just like to point out the obvious that direct teleport exists, but is not allowed in many areas for security reasons</span><br />reasons
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Given the time and the importance of these topics, I suggest we adjourn these items to the next meetings. Anyone opposed?</span><br />opposed?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Michel's probably right :-)</span><br />:-)
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Good. Ash please move on to the last agenda item.</span><br />item.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: But I have one or two responses to the comments just raised before we adjourn to open discussion...</span><br />discussion...
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: go ahea ASh</span><br />ASh
<span style="color:Black;"><b>Ashcroft Burnham</b>:
Ashcroft IntLibber:</span><brBurnham: />IntLibber:
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: your comments are very interesting, as ever :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: And your ideas about just how land enforcement could work on the ground are indeed good.</span><br />good.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: As your
illustration points out, some degree of governance is already possible
on private islands, with the estate owner as governor.</span><br />governor.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: But that sort of
governance is limited to private islands, and the government type
limited to monarchy, except in those extremely rare cases where estate
owners genuinely and unfalteringly let other people tell them what to
do :-)</span><br />:-)
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: he he</span><br />he
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: David: I must confess to a degree of confusion about what you said: what perameters and what incentives? :-)</span><br />:-)
<span style="color:Aqua;"><b>Michel Manen</b>: David?</span><br />
<spanMichel style="color:Aqua;"><b>MichelManen: Manen</b>:David?

Michel comments?</span><brManen: />comments?
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: ah just that if he thinks as a business owner I don't have to listen to my residents, he is crazy</span><br />crazy
<span style="color:#66CCCC;"><b>Davidorban Agnon</b>:
Davidorban Sorry</span><brAgnon: />Sorry
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: Here I am</span><br />am
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: DAvid any comment on Ash s question?</span><br />question?
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: the parameters I am referring to are those that define the incentives to behave well on the land governed.</span><br />governed.
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: Different lands will have different incentives.</span><br />incentives.
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: As these systems evolve faster than we can discuss them ;)</span><br />;)
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: it is important to make sure that the best set of incentives 'wins'</span><br />'wins'
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: In RL this is for example</span><br />example
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: embodied by global trade imbalances</span><br />imbalances
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: which over time theoretically self-correct.</span><br />self-correct.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Ralph you have a question?</span><br />question?
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: I hope this clarifies a little.</span><br />little.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Ash please move to the concluding iagenda item</span><br />item
<span style="color:Fuchsia;"><b>Ralph
Ralph Radius</b>:Radius: I'd be interested
what functions intLibber thought would be necessary to impliment his
version of anarchy, Not right now but as a long term issue. Anarcho
Capitalism has a sizable following and it would be good if they had the
powers they thin they need</span><br />need
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Intlibber? any ideas?</span><br />ideas?
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: well its been covered before</span><br />before
<span style="color:Blue;"><b>IntLibber Brautigan</b>: but</span><br />
<spanIntLibber style="color:Black;"><b>AshcroftBrautigan: Burnham</b>:but

Ashcroft ...</span><brBurnham: />...
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: I can post a link to the common economic protocols for people to study</span><br />study
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Thank you David and Michel...</span><br />Michel...
<span style="color:Black;"><b>Ashcroft Burnham</b>:
Ashcroft Oopd...</span><brBurnham: />Oopd...
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: they also have a mechanism by which contractees can register their contracts</span><br />contracts
<span style="color:Black;"><b>Ashcroft Burnham</b>: *Oops...</span><br />
<spanAshcroft style="color:Blue;"><b>IntLibberBurnham: Brautigan</b>:*Oops...

IntLibber http://cep.metropipe.net/</span><brBrautigan: />http://cep.metropipe.net/
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Thank you intillber.</span><br />intillber.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Ash item 12?</span><br />12?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Sorry for interrupting :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Replying briefly
to that last comment, the idea of the local government tools is to
enable all sorts of self-governing communities to spring up, from
conventional governments to the anarcho-capitalist systems described
oin the protocols. It's all about choice :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: As Michel said, we are coming to the end of what we have time for, even though there are discussion items outstanding.</span><br />outstanding.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: The meeting has taken rather longer than we predicted :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: We shall have to have another meeting at another time to deal with them - watch out for group notices.</span><br />notices.
<span style="color:Red;"><b>push
push restrict</b>:restrict: Automatic avatar position locker active.</span><br />active.
<span style="color:Red;"><b>push
push restrict</b>:restrict: Automatic avatar position locker active.</span><br />active.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Before we move to
open discussion, however, I'll raise the point in item no. 11 briefly
(I'll raise it again at the next meeting)...</span><br />meeting)...
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Can anybody here
think of any other benefits of local government that aren't listed on
the agenda or mentioned in the "benefits of local government" document
available in the flipchart?</span><br />flipchart?
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Any furhter questions or comments?</span><br />comments?
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: well in this case</span><br />case
<span style="color:Aqua;"><b>Michel Manen</b>:
Michel Ralph?</span><brManen: />Ralph?
<span style="color:Fuchsia;"><b>Ralph
Ralph Radius</b>:Radius: I have a general comment on the value of government in virtual worlds.</span><br />worlds.
<span style="color:Fuchsia;"><b>Ralph
Ralph Radius</b>:Radius: If users of virtual
worlds can?t manage our own affairs then someone -- or something --
else will. We might be managed by over restrictive software, external
governments or the owners of the virtual world. This will get clearer
as more and more people interact. SL is effectively the size of a small
city now. Imagine the chaos if there were actually millions of people
interacting on a daily basis without effective systems for settling
their disputes.</span><br />disputes.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: :-D</span><br />:-D
<span style="color:Fuchsia;"><b>Ralph
Ralph Radius</b>:Radius: I think that virtual
worlds will be limited in their complexity, size, or freedom until good
systems of local governance can be set up. I think we are looking at
problems which will stifle the development of virtual worlds if they
are not solved.</span><br />solved.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Ash you wish to comment?</span><br />comment?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Thank you Ralph for your excellent comments: that really does sum up why we're all here very well :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Before we move into open discussion, I'd like to make some concluding remarks.</span><br />remarks.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: (Although Ralph has already done a pretty good job of that).</span><br />that).
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: I'd firstly like
to thank those who've helped with this meeting again: Angel Fliuffy for
getting somebody to set up the venue, Haden Devisidero for setting up
the venue in lightning quick time (if you ever want an event organiser,
he's your man)...</span><br />man)...
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: ...Kirsty Laval for making the wonderful flipchart from scratch...</span><br />scratch...
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: ...Angel Fluffy
again for doing the security (althoguh, thankfully, we haven't needed
his services this time - if only you were here for the last meeting :-p)</span><br />:-p)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: ...Michel Manen for chairing...</span><br />chairing...
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: ...and, of course, all of you for coming along.</span><br />along.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: We have had a wonderful turnout, and I know that there are lots of people who couldn't make it to-day.</span><br />to-day.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: I'll hold meetings on a Sunday in future, when more people seem to be free.</span><br />free.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: But we have had some excellent ideas.</span><br />ideas.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: I hope to see you
all in the second part of this meeting, whenever that's arranged (look
out for group notices), and in the next tools meeting.</span><br />meeting.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Thank you ash. The floor is now open for any general questions or comments on any topic or issue discussed today. Anyone?</span><br />Anyone?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: I know that some of you hhere have already expressed some excellent ideas about tools.</span><br />tools.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Thank you all very much for coming along.</span><br />along.
<span style="color:Aqua;"><b>Michel Manen</b>:
Michel Intlibber?</span><brManen: />Intlibber?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Anybody who hasn't
already done so, please do join the "Local Government Study Group":
it's open enrolment, and there's no joining fee :-)</span><br />:-)
<span style="color:Teal;"><i>Flipchart
Flipchart v3 - LGSG: I give 1. Benefits of local governments in virtual worlds to Davidorban Agnon</i></span><br />Agnon
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: And now onto open discussion...</span><br />discussion...
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: just to finish
my earlier comments, i suggest people read The Machinery of Freedom by
David Freidman, or The Diamond Age by Neal Stephenson to get either an
in depth, or cursury, respectively, view of my ancap ideas</span><br />ideas
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: David any thing else to add?</span><br />add?
<span style="color:Gray;"><i>Angel
Angel Fluffy was very briefly going to
suggest some sort of IP-hash. So landowners/governments could ban an IP
hash (thus, banning an IP, or IP range) without knowing the IP or range
they were banning, thus, not breaking privacy. This idea is not new by
any means, but he'd like to make sure it is on he record :)</i></span><br />:)

<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: Speed of implementation of these ideas is going to be key</span><br />key
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Angel how do you see our work moving along from here?</span><br />here?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Angel - excellent idea.</span><br />idea.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: You *will* come to the next tools meeting, won't you? :-)</span><br />:-)
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: *the record even, apologies for typos, lag is quite bad :)</span><br />:)
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: very likely :)</span><br />:)
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: do you have any comments on where we move on from here Angel?</span><br />Angel?
<span style="color:Fuchsia;"><b>Ralph
Ralph Radius</b>:Radius: Has there been any work done on a system to script these governmental powers?</span><br />powers?
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: IMHO the major things
that need to be done from here are : 1) finishing up the details for
the flexible government system 2) getting high-level Lindens to LOOK at
the thing 3) justifying it to them in terms of their future goals for SL.</span><br />
<span style="color:Black;"><b>AshcroftSL.

Ashcroft Burnham</b>:Burnham: Ahh, Ralph, they can't just be scripted because they need server-side asset control for enforcement :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: And trying to test-drive a government without enforcement is like trying to test-drive a car without wheels :-)</span><br />:-)
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: Angel: 3) is key!</span><br />key!
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: No. 3 is what this meeting is about.</span><br />about.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: yes David ia agree</span><br />agree
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: Ashcroft, not necessarily, estate power is all thats needed</span><br />needed
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Ralph's contributions on the matter are particularly helpful :-)</span><br />:-)
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: IMHO there are some
things that are more important than others - e.g. scriptable estate
bans and such give a GREAT deal of functionality... as does the idea of
automated billing or erscow systems. Essentially, the Lindens are busy,
so if we want this to become reality we have to get a map of it then
focus on the most doable parts first.</span><br />first.
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: Ashcroft: Server-side has a new meaning when anybody can set up a server!</span><br />server!
<span style="color:Fuchsia;"><b>Ralph
Ralph Radius</b>:Radius: Thanks Ashcroft.</span><br />Ashcroft.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: IntLibber:
interesting, although you'd still need an estate owner that one could
trust not to just turn the scripts off and resume full control :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Indeed, David :-)</span><br />:-)
<span style="color:Aqua;"><b>Michel Manen</b>:
Michel hahaha</span><brManen: />hahaha
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: But that's a while away yet.</span><br />yet.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: yes intlibber indeed</span><br />indeed
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: Ash: estate owners have pretty much full control anyway. They don't gain much from turning off scripts on their estates.</span><br />estates.
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: well, thats a matter of caveat emptor: you pick who you buy land from based on whether you trust him as much as the price</span><br />price
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: That is the speed differential I am referring to, when I insist on measuring how quickly the new LG tools can spread...</span><br />spread...
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Angel: the *really* important bits are the bits that let governments be things other than monarchies :-)</span><br />:-)
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: and estate scripted powers should be in the hands of estate owners and estate admins anyways</span><br />anyways
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Because a lot of government, monarchy style, is already possible on private islands.</span><br />islands.
<span style="color:Fuchsia;"><b>Ralph
Ralph Radius</b>:Radius: It might be neat to prioritize these powers so that what was easy and poweful could be implimented first.</span><br />first.
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: actually, there are other possible styles</span><br />styles
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: IntLibber: the
whole idea of local government is to empower governments over
landowners, where landowners choose that governmenst shoudl be so
empowered, the choices being based on market forces :-)</span><br />:-)
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: but any government that tramples property rights is tyranny</span><br />tyranny
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: Ashcroft: I disagree.
Currently, we have monarchy-style governments on private islands which
are 60% effective at dealing with security and contract problems. They
have some tools to do so. We don't have any viable democratic
governments - they have NO tools to do so. It is more time-efficient to
finish the last 40% for monarchies than it is to do democracies from
scratch.... simply in terms of developer time vs progress made.</span><br />made.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: IntLibber: the idea is that market forces will weed out the tyrannies :-)</span><br />:-)
<span style="color:Fuchsia;"><b>Ralph
Ralph Radius</b>:Radius: Are there no limits to "property rights"?</span><br />rights"?
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: There are viable democratic governments arising now</span><br />now
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: And property rights aren't absolute, or else that creates tyrranies, too :-)</span><br />:-)
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: at least if
monarchy-style governments were finished, we would have *one* truly
viable style of government in SL this year. If we insist on doing
democracies first, then we will end up with no truly viable style into
the future.</span><br />future.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Hmm, an
interesting point, Angel. Just as long as the Lindens *do* get around
to doing non-monarchies in a reasonable time (i.e., within a year or
two at most).</span><br />most).
<span style="color:#996600;"><b>Sngac
Sngac Carter</b>:Carter: i think that it has been proven that market forces do not a government make.</span><br />make.
<span style="color:#CC3366;"><i>Robin
Robin Lobo agrees with Angel wholeheartedly</i></span><br />wholeheartedly
<span style="color:Fuchsia;"><b>Ralph
Ralph Radius</b>:Radius: That's a good point. But what if the Lindens stopped at monarchy?</span><br />monarchy?
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: I agree both styles as
options would be good - hell, a flexible permissions system for custom
setups would be better.... but right now, the Lindens seem pressed for
time/resources and so we have to concentrate on asking for things
strategically - ask them to make slight extensions to what already
exists - so we have maximum chance of getting things done.</span><br />done.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Sngac: there
hasn't been the sort of market forces that will exist in SecondLife if
the tools that I propose are implimented operating over governments
before :-)</span><br />:-)
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: If I may comment</span><br />comment
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Populations have never chosen, en masse, one government over another :-)</span><br />:-)
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: go ahead intlibber</span><br />intlibber
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: Ashcroft : OK,
islands have private owners but that's normal as well as islands must
be bought. So, owners but be kings of monarchies. It doesn't matter, a
monarchy as England is can me democratic also, no ?</span><br />?
<span style="color:Fuchsia;"><b>Ralph
Ralph Radius</b>:Radius: Starting with monarchies might teach people some good lessons. It did in RL. :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Only if the monarch invariably does what Parliament tells her to do :-)</span><br />:-)
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: can be (and excuse my poor english)</span><br />english)
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: okay because of the mechanisms of the World Stock Exchange</span><br />Exchange
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: if they stopped at
Monarchy then we'd still be better off than if they tried to do
Democracy but never quite got around to finishing it. We'd only have
one style of government, but that would be better than none. An 'in
principle' monarchy can be an 'in practice' democracy (look at the UK!)
but the reverse is much harder.</span><br />harder.
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: there are now busineses that are stockholder owned to various degrees</span><br />degrees
<span style="color:Aqua;"><b>Michel Manen</b>: Stephane?</span><br />
<spanMichel style="color:#66CCCC;"><b>DavidorbanManen: Agnon</b>:Stephane?

Davidorban Agnon:
Ashcroft: that is a very important point. Many analogies with
traditional government powers break down if we take into consideration
the lack of constraints in SL, as food, or shelter.</span><br />shelter.
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: those stock corporations are buying estates</span><br />estates
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: It's really rather important that Linden Lab *does* get around to doing non-monarchies properly...</span><br />properly...
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: and as those
corporations stock holdings become not controlled by one individual
holding a majority of shares, they become effectively democratic
systems of governance of estates</span><br />estates
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: One of the reasons that there are no viable democracies is precisely that there aren't the tools for them.</span><br />them.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: WEll im glad to see we conclude on such a lively and itneresting debate and discussion,</span><br />discussion,
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Thank you all for
attending and contributing to this Second Plenary Meeting of the Local
Government Study Group on The benefits of local governance</span><br />governance
<span style="color:Fuchsia;"><b>Ralph
Ralph Radius</b>:Radius: Agreed Ashcroft. Democratic governments are the main issue.</span><br />issue.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: The full transcript of
the meeting will be publicly available shortly. You will also be
informed well ahead of time as to the date and time of the next meeting.</span><br />meeting.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: In addition, if
one person had to do all the bannings, for example, anything of any
size would soon break down because of the administrative burden.</span><br />burden.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Thank you Michel :-)</span><br />:-)
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: To conclude, I would
like us all to thank Ash for the time and effort he has put into
organizing this conference and giving us a lot of material to reflect
on. Thank you, Ash. On this note, the meeting is adjourned.</span><br />adjourned.
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: hm right
Ashcroft... However, how someone who buy an island or another land
could give administration powers to another ? It would be difficult for
owners to accept that...</span><br />that...
<span style="color:#66CCCC;"><b>Davidorban
Davidorban Agnon</b>:Agnon: Thanks Michel, and Ashcroft!</span><br />Ashcroft!
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: Ashcroft: yes, but it
is even more important that they do monarchies properly.... given that
you can (and people do) have a monarchy-like setup that functions as a
democrcy but a democratic setup trying to function as a monarchy is impossible.</span><br />
<span style="color:Blue;"><b>IntLibberimpossible.

IntLibber Brautigan</b>:Brautigan: I have 7 estate admins on my estate</span><br />estate
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: Yes Michel ?</span><br />?
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: no it isn't</span><br />isn't
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Stephanie: the detailed answer is contained in teh tools :-)</span><br />:-)
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: I trust them all implicitly</span><br />implicitly
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: please feel free to continue discussiong informally these issues</span><br />issues
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: :(</span><br />:(
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Angel: perhaps the
important point is not which of the tools are more important than each
other, but that all of the tools, taken as a whole, are pretty
important as a set :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Michel: we already felt free, I think ;-)</span><br />;-)
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: Ashcroft: I agree
entirely, I'm not talking about which is more valuable, I'm talking
about which we should push LL to put in place now, I'm talking about
which would be more useful, today, to ask LLto cosider.</span><br />cosider.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: very well Ash... :)</span><br />:)
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: I'm such a newbie in the group and I have to read lots of things, even if I have thought on those questions for a long time</span><br />time
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Ahh, if one's individuating the tools, perhaps that's a discussion best left for the tools meeting? :-)</span><br />:-)
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: but where are this tools please ? Only in group notices ?</span><br />?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: I'll give you a copy of the latest draft, Stephanie :-)</span><br />:-)
<span style="color:Purple;"><b>Elspeth
Elspeth Guyot</b>:Guyot: Could I see a copy too please Ash?</span><br />Ash?
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: Stephane, please lol</span><br />lol
<span style="color:Fuchsia;"><b>Ralph
Ralph Radius</b>:Radius: We need to give
Linden some pretty organized proposals. The less work for them the
better. The more the first tools improve things the better. The easiest
and most effective first.</span><br />first.
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: there is one issue I
really want to discuss at some future point... though I'm not sure this
is the right place. Are democratic societies in SL viable *at all*? I
have heard of one democratic project in SL, N.... berg... or
something... but IIRC it collapsed due to 'too many chieftans, not
enough indians' syndrome - essentially, it was inefficient and prone to
VERY harsh political in-fighting.</span><br />in-fighting.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Rats, I can't seem to give you a notecard.</span><br />notecard.
<span style="color:Aqua;"><b>Michel Manen</b>:
Michel hahaha</span><brManen: />hahaha
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: Me ?</span><br />?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Notecard giving seems to be broken, I'm very sorry...</span><br />sorry...
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: Oh, no problem</span><br />problem
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Yes yo heard right. Both ASh and i were quite involved in hte Neufristadt experiement. I stil am :)</span><br />:)
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: Is it still alive?</span><br />alive?
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: DEpends who you ask Angel.</span><br />Angel.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: I think so, yes</span><br />yes
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Ash may have a diffrent perspective :)</span><br />:)
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: asking a question about
an organization's viability and getting a "depends on who you ask"
answer does not inspire any confidence at all.</span><br />all.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: There, notecards are transferring again.</span><br />again.
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: Ashcroft: I agree, and the potential for greatness if they *are* viable is, IMHO, sufficient to urge developing the tools</span><br />tools
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: It will surely be a silly question for those who know the group but is there a LGSG website ?</span><br />?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: One thing that I'd
say, though, is that one swallow does not a summer make: one example of
something going wrong doesn't prove that it can never work :-)</span><br />:-)
<span style="color:Fuchsia;"><b>Ralph
Ralph Radius</b>:Radius: Sorry, I have to go. I think these sessions are very valuable. I'm looking forward to the next ones.</span><br />ones.
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: Ashcroft: I'm just being a pragmatist - trying to get the maximum utility from the resources we have :)</span><br />:)
<span style="color:#CC3366;"><b>Robin
Robin Lobo</b>:Lobo: thank you all for an interesting meeting, Ash, Michel for the well run agenda and Angel for the invite, good evening all</span><br />all
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Stephane, at present, no there isn't, although plans are afoot, I understand, to make one :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Thank you, Robin, for coming.</span><br />coming.
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: oK I'm preparing one too</span><br />too
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: The Community of
Democratic Simulators has had six democratic and successful consecutive
elections nad is in hte process of expaning to a 3rd sim. I think this
record is notewrothny nd worth working for to imporved :)</span><br />:)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Goodness. *Two* websites, eh? That'd be something :-)</span><br />:-)
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: about an approaching subject</span><br />subject
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: but the project is more "global"</span><br />"global"
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: It would be interesting to make a partnership between us</span><br />us
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: Michel: that's very interesting!</span><br />interesting!
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: well this is the issue of the interaction between local an nviersal goverment- a conference topic unto itself</span><br />itself
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: I'd like to say
that IMHO the greatest issue that mainland residents should lobby for
is to have the power to elect to make their sim an estate</span><br />estate
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: yes it is</span><br />is
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Go on, Stephane...</span><br />Stephane...
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: I don't know (even without details) the goal of this group, I spoke with some members but the only thing I understood</span><br />understood
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: is that you are working on local governments only</span><br />only
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: well the two cannot be separated stephane</span><br />stephane
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: to have local government</span><br />government
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: and in the virtual worlds only</span><br />only
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: there needs to be coordiantion</span><br />coordiantion
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: with the lindens</span><br />lindens
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Stephane: the goal
of this group is to devise proposals to put to LL for local government
in SecondLife, and then persuade LL to adopt them :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Angel - whether
democracies are viable or not in the long term can only ultimately be
tested by giving the tools to let people form them and seeing whether
they work out :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Market forces are the key.</span><br />key.
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: IntLibber: I doubt that
will happen.... because I would imagine that LL would like the mainland
to be a politically connected space - not a patchwork of private
estates. I also doubt it will happen because really... mainlanders live
on the mainland because they DON'T like island living. Do you really
think they will want to 'convert' over to living on a P.E? The idea is
very interesting and potentially VERY powerful, I'm just not sure if,
practically, many would make use of such a feature.</span><br />feature.
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: and a universal government</span><br />government
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: yes, great ! We are OK</span><br />OK
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: The point about mainland sims and estates has been raised before.</span><br />before.
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: I think LL is and will be a company so it won't want to give control to consumers</span><br />consumers
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: But I hope not and I want to work on that goal</span><br />goal
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: IMHO it might be
productive to ask one champion to come up with a list of problems and
code-based solutions for the toics in their area, then let the
arguments be heard for those...</span><br />those...
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: In the first draft
of the tools proposals, I had suggested an alternative idea of having
one sim, one government, and having mainland landowners elect their sim
government (or elect to have no government).</span><br />government).
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: e.g. in security, we
have the obvious problem that it is impossible to effectively ban
anyone now - given open registration and unlimited unverified accounts.</span><br />accounts.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: I removed that
from the second draft because, ultimately, it contradicted the
principle of choice: that no landowner should ever be subject to any
government to which he or she has not chosen to be subject, either
directly or indirectly.</span><br />indirectly.
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: or e.g. in contract
enforcement - you can't make people pay you money they owe as they can
always cancel their account and start a new one.</span><br />one.
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: Ashcroft, that problem is addressed by the market</span><br />market
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: Indeed Angel, that's a problem...</span><br />problem...
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: if you don't like the government in your sim, you sell your land and leave, or work to change the government</span><br />government
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Angel - avatar
verificaiton (which can be done *without* Linden intervention) and
IP-hash bans are good solutions to those prolblems :-)</span><br />:-)
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: but if you buy into a sim knowing what government there is there, its your own damn fault if you wind up not liking it</span><br />it
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Which problem, IntLibber?</span><br />IntLibber?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Yes, indeed :-)</span><br />:-)
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Intlibber i have a
question for you - how do you see the Security and EXchange Commission
you are setting up integrate intself into Ash's idea of an in-world judiciary?</span><br />
<span style="color:Gray;"><i>Angeljudiciary?

Angel Fluffy is simply suggesting that,
in order to work out what the LGSG should focus on next... a list of
problems/solutions should be drawn up, and we should focus on the one
that has the greatest utility / time_taken_to_put_in_place ratio :)</i></span><br />:)

<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: the SLEC is a market oriented body</span><br />body
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: like Underwriters Laboratories</span><br />Laboratories
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: or Consumers Union</span><br />Union
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Angel, an interesting idea.</span><br />idea.
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: an exchange, or listed company, has to earn and work to keep the endorsement of the SLEC</span><br />SLEC
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: if it fails to meet our standards, we remove our certification</span><br />certification
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Although, there
may be disagreements about the relative degrees of utility, and it may
be very hard to work out how much time that each would take :-)</span><br />:-)
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: and notify the market accordingly via publicity</span><br />publicity
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: what about enforcement? which dispute resolution system will it use?</span><br />use?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: My preferred
approach is to put forward a comprehensive set of tools, and a
comprehensive set of justifications for that whole set, and presuade LL
to adopt the whole lot, whenever it is able to do so.</span><br />so.
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: we will have a commission through which people can file or appeal</span><br />appeal
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: I'm working in
a highly visited land in the "french SL" (a politic place which was
created to sustain Segolene Royal for presidential elections) and I
know that hackers are a very serious problem</span><br />problem
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Breaking it down creates a very real danger that some bits might not be implimented at all...</span><br />all...
<span style="color:Aqua;"><b>Michel Manen</b>:
Michel ah</span><brManen: />ah
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: The time I take to answer is too long lol</span><br />lol
<span style="color:Aqua;"><b>Michel
Michel Manen</b>:Manen: Ash any comments on Intlibber is comminnsion idea for te SLEX?</span><br />SLEX?
<span style="color:Purple;"><b>Elspeth
Elspeth Guyot</b>:Guyot: I ahve to go, thank you all, very interesting discussion.</span><br />discussion.
<span style="color:Aqua;"><b>Michel Manen</b>:
Michel SLEC?</span><brManen: />SLEC?
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: I mean, some of
the security-specific tools (IP hash bans, verification, increased ban
list sizes, better protection against client hacks) are conceptually
independent of (although useful to) local government, and can be dealt
with as separate issues.</span><br />issues.
<span style="color:Blue;"><b>IntLibber
IntLibber Brautigan</b>:Brautigan: Second Life Exchange Commission</span><br />Commission
<span style="color:Blue;"><b>IntLibber Brautigan</b>:
IntLibber yes</span><brBrautigan: />yes
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: But different bits of the local government proposals probably ought not be splintered :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Thank you for coming :-)</span><br />:-)
<span style="color:Gray;"><b>Angel
Angel Fluffy</b>:Fluffy: Ashcroft: I don't
pretend that such a list would be clear or easy to interpret, but I do
think that drawing one up might be productive in that it would at least
help to clarify the myriad of issues we face.</span><br />face.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: I suppose that it's hard for me to comment on such a list without actually seeing one... :-)</span><br />:-)
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: Your ideas are very interesting Ash but we have to weight enough before LL make what we are demanding</span><br />demanding
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: But perhaps that's a tools issue, rather than a benefits issue :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Ahh, yes, undoubtedly, it will take time.</span><br />time.
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: But all good thigns come to those who wait :-)</span><br />:-)
<span style="color:Silver;"><b>Stephane
Stephane Deschanel</b>:Deschanel: Indeed :)</span><br />:)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: In the meantime, we can do other things. I, for example, make furniture. Would anybody like a hatstand? :-)</span><br />:-)
<span style="color:Black;"><b>Ashcroft
Ashcroft Burnham</b>:Burnham: Only L$272... :-)</span><br />:-)
<span style="color:#330000;"><i>The
The meeting closed at 15:9 Linden time</i></span><brtime
i></span><br />